WW3·COMMANDERWIKI

Method

Read off the screen, not guessed

When we started, no site anywhere had a single real number for this game. Several had pages titled “missile stats” containing no stats. So we went and got them.

The process

Four steps, 42 rows

01

Collect footage

Public gameplay recordings that open the shop, the hire screen and the upgrade panels — the places the game prints its own numbers.

02

Extract frames

Sample every frame of interest, crop to the exact UI panel, upscale, and run text recognition across the lot.

03

Confirm by eye

Every single row was then looked at directly at full resolution. Text recognition gets digits wrong; eyes on the actual pixels do not.

04

Stamp the build

Each table carries the build it came from and the date. When the game rebalances, you can tell whether what you are reading is current.

Current data stamp

Captured from UPD 1.5.x (Warships) on 2026-08-04. The live build is named “Balance tweak”, so some values may have shifted since capture. Anything we have not re-confirmed is marked, never guessed.

Honesty

What we are still missing

Three things we do not have. We would rather leave a gap visible than fill it with something that reads well and is wrong.

Pirate island drop tables

We know the mechanic — target an island, destroy structures, get paid in five observed tiers from $500 to $100,000. What we do not have is per-island health and total payout. That needs someone recording it in game; it is not visible in any footage.

Interception maths

How anti-air decides whether it stops a missile is not shown anywhere in the UI. Working it out means firing a large sample and counting. Any site telling you the formula today is guessing.

Builder levels 2 and 3

Never appeared in footage we could find. Build times follow a clean +10s per level so we show those as inferred, but the building names and upgrade prices are blank rather than invented.

Got footage or in-game screenshots that close one of these? That is genuinely useful and we will credit you on the page it fixes.

Rules we hold ourselves to

What this site will not do

No invented codes

This game has no code system. We say so plainly rather than publishing a fake list to hold a ranking.

No exploits or scripts

They break Roblox's terms of service and get accounts banned. We will not host, link or reference them.

No filler

If we do not know a number, the cell stays empty and the reason is written next to it. A blank is more useful than a confident invention.

Legal

WW3 Commander Wiki is an unofficial fan project with no affiliation to Roblox Corporation or WW3 Command HQ. All game content, names and imagery belong to their respective owners. Numbers published here are factual observations of publicly visible game behaviour.