WW3·COMMANDERWIKI

Database / Missiles

Missiles

Your only way to hurt another player. Damage climbs 28x from the first missile to the last — but the price climbs 12,000x.

◈ Verified18 rows read off the game UIBuild UPD 1.5.x (Warships)Captured 2026-08-04
Best value
KA 47M
200.00 DPS per $1K · 425x better than Shrine RBS 15
Highest DPS
Peace Keeper
10,000 DPS · 480 Robux only
Most health
Peace Keeper
5,000 HP
Price range
$200$2.4M
12,000x spread across 17 cash units
UnitDPSRadiusHealthBuy x1Buy x5DPS per $1K
01KA 47M4016110$200$1K200.00
02Bandit I9019220$600$3K150.00
03R6015022275$1.4K$7K107.14
04Big Dipper21025385$3.1K$15.5K67.74
05AMG-8827028550$6.1K$30.5K44.26
06XA-5833030660$11.3K$56.5K29.20
07Hydra 9040033790$20.1K$100.5K19.90
08YJ-28S47035900$34.3K$171.5K13.70
09DF-17S530381,020$56.5K$282.5K9.38
10Giant Eagle610401,190$89.1K$445.5K6.85
11Wave 2680431,300$133.4K$667K5.10
12AMG-86750451,470$185.7K$928.5K4.04
13Militia III830471,640$231.4K$1.2M3.59
14Harpoon II900501,750$416.5K$2.1M2.16
15Greataxe980521,920$749.6K$3.7M1.31
16USR 10001,050542,090$1.3M$6.7M0.81
17Shrine RBS 151,130562,260$2.4M$12.1M0.47
18Peace KeeperRobux10,0002505,000R$ 480

Reading this table. “DPS per $1K” is how much damage you buy per 1,000 cash — higher is better value. Prices are colour-coded the way the game does it: green for cash, blue for Robux-only. Radius is the coverage area shown in the shop, not firing range.

Analysis

What you are actually paying for

Cost outruns damage by 425x

Damage climbs 28x from KA 47M to Shrine RBS 15 (40 → 1,130). Price climbs 12,000x ($200 → $2.4M). Measured purely in damage per dollar, the starter missile is 425 times more efficient than the top one.

So why buy the big ones? Radius.

Radius goes 16 → 56, a 3.5x increase, and that is the real product. A wider blast hits more buildings per shot and is harder for a single anti-air emplacement to fully cover. You are buying area and burst, not efficiency.

Peace Keeper breaks the scale

10,000 DPS, 250 radius, 5,000 health, 480 Robux. That is 8.8x the damage and 4.5x the radius of the best cash missile. It never appears in any "best missile" list because it is not in the cash shop at all.

Missiles have health too

Every missile carries a health value from 110 up to 2,260. That is what anti-air has to chew through before the missile lands — which is why raw anti-air DPS matters more than it first appears.